Joy to the Grid! Join us for these 2023 Holiday Events and Activities!

Happy December! We have lots in store for you this holiday season!

Winter Wonderland


Winter Wonderland opens on December 4th with a new look! Here’s what you can expect: 
– Completely new Region Design
– Full PBR Region & Objects
– New and improved Snowball Fight
– New Mini Game: Sled Rides
– Reworked Ice Skates & Location
– Snowflake Hunt with Boopies as prizes

Linden & Resident Snowball Fight


‘Tis the season for some snow-slinging shenanigans at the NEW Winter Wonderland Snowball Fight Arena!

Get your warm clothes and throwing arms ready – it’s time for a Lindens and Residents snowball fight! This snowball showdown means you’re free to pelt your fellow Second Life Residents and Lindens with a bevy of sparkling snowballs – launched fresh from the snow-arsenal available at the arena.

The battles take place on Friday, December 15th from 8am to 9am PT and then again from 12pm to 1pm PT. Spots are limited, so be sure to get there early to grab your free snow-launching weaponry from the vendors around the arena. 

Mark your calendars, assemble your dream squad, and be there!

2023 Holiday Shop & Hop

2023 Holiday Shop & Hop - JPG.jpg

The 2023 Holiday Shop & Hop returns with 320 participating Merchants across 16 shopping regions, bringing you loads of festive fun! Every store will have at least a 20% discount on all items and a free (non-group) gift for shoppers or a gift certificate valued at L$300 or above! Check the Shop & Hop blog post for a full list of all 320 merchants with slurls!

Winter Last Names 2023


To celebrate the winter holiday season, we have released some festive new last names!

The following winter-themed names are only available for a limited time:  

These names for winter are seasonal and may come back around this time next year, for a limited time.

We will continue to make additional updates to the available last name pool, so if these options aren’t for you, stay tuned for future updates. You can also suggest your favorite name on our suggestion form, the new names were chosen from there! 

For more information about the costs and how-tos involved in name changes, read the Changing your username FAQ. Click to change your name now!

New Winter Premium Gift

Premium members – we have a special surprise for you – a limited and exclusive Premium and Premium Plus gift that’s sure to delight and add a little extra holiday charm to your inworld adventures. Drop by one of the Premium Gift kiosks and pick up your exclusive holiday gift starting December 4th!

Winter in Motown


Starting December 4th the Motown region will transform into a snowy paradise, offering a festive twist to your favorite classic and contemporary Motown hits. Dance and socialize with new friends amid the enchanting snow-covered setting, while enjoying a multi-station radio streaming both classic and modern Motown tunes. 

The 13th Annual SL Christmas Expo to Benefit the American Cancer Society

This year’s SL Christmas Expo brings more than 125 merchants, Breedables, Auctions and Raffles, Special Events, and more than 150 hours of entertainment at 2 venues – all for the mission of the American Cancer Society to End Pediatric Cancers. The event covers 11 regions and will run from December 1st through the 10th.

Read more about the Linden Lab activities at the expo: 


Head over to discover the magic of the holiday season and the joy of giving!

Winter Attractions on the Destination Guide

Slightly Twisted Winter.jpg

If you’re looking for even more winter activities, there are already almost 100 snow-covered locations in the Winter Attractions category on the Destination Guide. We’re adding new regions daily, so if you have a spot you’d like to invite other Residents to explore, make sure to check out the submission guidelines and submit yours today!

Wishing a safe and happy holiday season to everyone in our virtual community!


Second Life PBR Materials Official Launch

Today is the official release of the literal new shiny in Second Life, PBR Materials! With our weekly grid update, all of Second Life will now be capable of using PBR Materials in the Second Life viewer.

The goals behind the PBR Materials project are increased visual realism, keeping with industry standards, and bringing GLTF content into Second Life with expected results. One method of enhancing realism is to create scenes with real reflections which mimic how our eyes have learned to identify that a surface is metal, plastic, or some other material. Whether you create objects in Second Life or simply enjoy seeing and wearing them, PBR Materials will provide a big step up in the appearance of the Second Life world.

In the remainder of this post, we have included some more technical points for creators. We can’t wait to see what you all create!

PBR Material Features

  • Move from sRGB color space to Linear for all lighting and blending
  • HDR Environments
    • Auto exposure and tonemapping – If you look at a dark space it will brighten, and a bright space will darken.
    • The default environment of Second Life has always been a sunny day with blue skies and this will be more apparent now.
    • A new default Midday setting
  • Continued support for existing materials (Diffuse, Normal, and Specular) 
    • Yes, you may use old materials and PBR materials on the same object
  • Reflection probes – Automatic and Manual (content creators see additional links below for more information)
  • LSL may only use llSetPrimitiveParams and llSetRenderMaterial to change PBR material values
  • Materials system folder (empty by default so try creating a new PBR material to fill it.)

PBR viewer at Midday 
PBR sample content 3.png
Scene created by Zanibar Darkstone (located on Rumpus Room 3)

Prior release viewers at Midday 
Release sample content 2.png
Scene created by Zanibar Darkstone (located on Rumpus Room 3)

The New Normal

  • Transparency is done in linear space, so some objects will be slightly more transparent and others will be slightly more opaque
  • Fullbright will now be affected by atmospheric lighting
  • Auto exposure and tonemapping will be based on the contrast of the scene in front of your camera
  • Content creators and builders – Interior spaces that utilize manual reflection probes will require light sources
  • Transparent water is actually transparent water rather than blue texture
  • Reflections of projections have imperfections
  • On Windows, graphics quality set to ‘High’ or greater now receives shadows from Sun and Moon. It required higher settings previously.
  • Mac HiDPI now defaults to off

Additional Resources

Future Features

  • Now that Second Life needs lights to illuminate rooms and interior spaces that use manual reflection probes, we’re going to reduce the download cost of objects by 15%, across the board, without any additional charges, which will create more available Land Impact for everyone.
  • Point lights will soon be affected by dense fog and haze
  • Mirrors!
  • PBR Materials on Terrain!

Scene created by Sere Vene (serevenaen) (located on Rumpus Room 3)

Have A Great Week From All Of Us At Zoha Islands/ Fruit Islands

Dissecting the “free L$” viewer scam – Chaser Zaks

The last several days have seen the circulation of news regarding what is patiently a scam viewer. The item in question is being “promoted” by means of an IM circulating to users promising all sorts of goodies and advantages: free Linden Dollars! Freedom to build where you please! And so on.

Most established users are a little too wily to fall for such promises – and the IM has apparently given rise to a number of Abuse Reports being filed, with additional warnings going out via social media. However, those not so familiar with such schemes might be tempted by promises of free L$ and so on, and others might be tempted to “just give it a quick try” to “see what it is all about” – neither of which would be especially wise, as the “viewer” in question does far more than might initially be suspected.

To discover the threats posed by the “viewer” in question, programmer and Firestorm Bug Hunter (and also animator and modeller) Chaser Zaks risked taking a look under the covers of the code that is supplied, and published his findings on Github Gists. So as to (hopefully) help spread the word more generally, I asked Chaser if I could repro his notes here, to which he agreed.

In his document, Chaser neatly encompasses the high-level claims of the “viewer” before dismantling them, before going on to describe the threats posed by installing it. For ease of reference, I’ll summarise the realities behind the claims made by the “viewer” in my own words in the table below, and then turn to Chaser’s notes directly on the threats posed by the “viewer”, if installed on a computer.

Claim Reality
Unlock unlimited Linden Dollars (L$) This isn’t possible. Linden Dollars are created and controlled by Linden Lab through the LindeX mechanism, which is not a part of the viewer. Therefore, any claim of being able to access / generate unlimited Linden Dollars outside of this mechanism constitutes the crime of fraud and is a violation of both the Terms of Service and (among others) US federal law. Further:


  • Linden Lab has the capability to immediately identify and track fraudulent transactions – and to take action (up to and including) banning accounts engaging in such transactions, as well as reporting such activities to the relevant authorities.
  • The Lab can also identify and block malicious viewers (and similarly take action against accounts using such viewers).
Fly to Unlimited heights This is already possible; Linden Lab removed the limit on flying to any altitude a fair while ago, and most third-party viewers allow users to fly as high as they like (Building, however does remain constrained to below 4096 metres – but’s that’s a different matter).
Build on any land Not possible; land permissions are checked by the simulator, not the viewer, the the permissions set by a land holder as to what can / cannot be done on their land cannot be overridden.

For the rest, I’ll refer directly to Chaser’s notes.

So What Does It Actually Do?

A lot of stuff you don’t want happening. I’ll break it down into steps:

  1. You are instructed to download viewer.exe, upon execution it will pretend to install a viewer so that it looks legitimate.
  2. Upon running the newly installed program, it will run builddata.bat.

This script elevates the permission to administrator permissions on your computer! This is incredibly dangerous as it allows whatever is running to do what it wants. In specific, this script will download and execute the files called “V1”, “Q”, and “A”.

  • “V1”, will install files “1” and “2”.
    • “1” is Trojan.CobaltStrike, which is a penetration testing toolkit which cybercriminals often abuse in order to do remote administrative access.
    • “2” will install Trojan.Molotov/Reflo. While I am not 100% sure about what it does, it is very likely another remote administration toolkit.
  • “Q” will install Quasar, which is also a remote administration toolkit.
  • “A” will install AsyncRAT which is also a remote administrative toolkit.
  • Some of these toolkits will automatically install additional stuff not included in the script, such as a cryptominer.
  • The script will execute start.vbs – which shows a fake dialog saying that there was an error.

Why So Many Remote Administrative Toolkits?

Attackers will intentionally install as many backdoors as possible so that it becomes increasingly difficult to remove to the point where you should probably just wipe your hard drive and re-install your operating system.

What Does a Remote Administrative Toolkit Do?

A remote administrative toolkit(also known as a RAT), is basically like giving someone physical access to your computer. They can, but are not limited to, do the following:

  • Steal your username / passwords
  • Steal your browser cookies
  • Steal your files
  • Steal your banking information
  • Steal your L$
  • Steal your REAL WORLD money (through credit / banking / wire fraud)
  • View your webcam and take pictures/videos
  • View your desktop
  • Install additional software
  • Encrypt your files
  • Delete your files

What Does a Cryptominer Do?

A cryptominer abuses your GPU to mine cryptocurrency such as bitcoin. This wastes electricity, computing power, and also degrades your graphics card. And you do not see a dime of what they make. It’s basically turning your computer into a mining slave.

Does it Install Anything Else?

Yes and no:

  • No: The script it’s self doesn’t install anything else
  • Yes: However, when each of the remote administrative toolkits are installed, it pings as server, which that server can tell the toolkit to install even more stuff.
  • While I could do further investigation, it involves going further than I feel reasonably safe doing so.

    Help! I installed it! What do I do?

    1. Turn the computer that you installed it on OFF immediately! If the computer is off, they can’t access it. Make sure you do not put it in a “sleep” state where the CPU is still operating in a lower power mode, make sure it is OFF off!
    2. Take your device to a computer technician who is specialized in removing viruses and malware. Be prepared to have to have your files backed up and system re-installed.
    3. Do not be tempted to use it until it is cleaned! Malware can spread over internal networks, and every moment it is on is a chance that the hacker will be able to steal any or more data from you!


    Closing Notes (from Inara)

    “Viewers” like his are not a new phenomena, although not all of them are as blatantly suspicious in terms of up-front claims as this particular example. Some are extremely subtle, seeking to trick users into downloading them (such as by spoofing the genuine download address in a manner which makes it look like you’re going to the official website when you are not). To this end, when it comes to installing viewers:

    • Stick to recognised viewers such as the official Second Life viewer or those listed on the Lab’s Third Party Viewer Directory.
      • While the latter are self-certified and not validated directly by the Lab, the fact that they have registered for inclusion on the Directory generally means they are regularly updated, ensuring stability, security, and compatibility with the platform.
    • Only download such viewers directly from their “official” websites. Do not use links supplied via random IMs or notecards, and carefully check the links provided by other website and blogs (even this blog!) to ensure they are pointing to a valid download page for a viewer.
    • If you are on X (or as most of us – and quite frequently, the platform itself – still prefer, “Twitter”), then follow Soft Linden for news and information on dealing with malware in general.
    • Keep an eye on the Second Life forums for warnings about bad faith viewers, etc. These may be posted in the General forum or within the Technology forum.

    My thanks to Chaser Zaks and Inara Pey for allowing me to reproduce his work here and for his work in investigating the “viewer” in question; also thanks to Soft Linden for pointing me towards Chaser’s Github document. Do be sure to read the latter as well, as it also includes code snippets for those with a more technical interest.

  • Zoha Islands/ Fruit Islands

PBR Materials Are Here

Greetings Residents!

Over the next several weeks PBR Materials will be rolling out across the grid. For those who do not know what PBR Materials are already, this post will explain what they are, how to use them and the benefits they bring.  This announcement is particularly of interest to residents who create inworld objects and avatar attachments. 

PBR stands for Physically Based Rendering. PBR is a richer way of specifying the surface of an object that better simulates how objects appear in real life. PBR allows for realistic lighting for metals, plastics, leather, fabric, and more, including realistic reflections and bounce lighting.  The Second Life Viewer will now be able to display these more realistic-appearing objects in world, as well as allow creators to include this more advanced information in the object texturing.

GLTF stands for Graphics Library Transmission Format. This is a standard file format, common in computer graphics, that allows storage of  PBR information. GLTF files can be used by many 3D content authoring tools. Second Life will now support the import and export of GLTF files that contain PBR information.  Note that at this time only PBR Materials will be imported.  Full GLTF support will be available at a later date.

Important note: Until PBR server support is released across the entire Second Life grid, there is a risk of damaging content to which PBR Materials are applied, if rezzed or worn in a region that is not PBR-capable.

At present, you will need to use the latest Second Life release candidate viewer with PBR support and be on PBR capable regions running on BlueSteel and Le Tigre channels with build (2023-10-11.6488746491). To confirm you are using the correct viewer and server, while running Second Life open Help > About Second Life.

What are PBR Materials? Why would I use them in my creations?

The goal behind PBR Materials is Increased visual realism. One method of enhancing realism is to create scenes with real reflections which mimic how our eyes have learned to identify that a surface is metal versus plastic. The Viewer has always been open source and so we sought an open source solution, GLTF, to achieve this realism. GLTF was created by the Khronos Group, a standards body responsible for open standards such as OpenGL, OpenXR, Vulkan, and others.  

With this new Viewer feature, PBR Materials will automatically generate real reflections when applied to new or existing content. While we cannot go back and add PBR Materials to no-mod content — only the original content creator can — every effort has been made to preserve or improve all object appearances in world. The team has been working with content creators for many months, and we thank them all for their dedication to making Second Life the benchmark for beautiful inworld content.

What if you do not create content?

If you do not create inworld content or avatar attachments, you do not need to do anything as a result of these changes. You will begin to see more realistic reflections and lighting on objects inworld and for sale as creators adopt this new feature.

New Features 

The key additions and changes for PBR Materials are:

  • GLTF support for PBR Materials
  • HDR Environments
    • Auto exposure and tonemapping
    • The default environment of Second Life has always been a sunny day with blue skies and this will be more apparent now. 
  • Reflection Probes (automatic and manual)
    • Automatically generated by the PBR Viewer
    • Manually generated by content creators for interior spaces (requires lighting)
  • Materials system folder 


  • GLTF standards are widely accepted and utilized for content creation across many applications
  • PBR Materials objectively and subjectively look better
  • Real reflections automatically generated by the Viewer 
  • Increased compatibility with content creation tools e.g. Substance Painter, Blender

There is a wonderful video from Second Life University on our Youtube channel. We encourage anyone wishing to learn more to take a look: How to Create PBR Materials 

The Second Life Wiki has more technical information about GLTF PBR Materials and how to use them in the content you create.

Known Issues 

While our GLTF PBR Materials project is closer than ever to full release, there are some known issues and we know with broader release, more issues will be uncovered. If you see something, please say something, by filing a BUG report in Jira.

  • PBR material information may be lost from content on non-PBR aware regions
  • Underwater reflections are weird. We hope to fix this in a future release
  • Materials set to alpha mode Blend cannot be changed back to Opaque
  • MacOS performance issues
    • Poor performance on Apple Silicon when “Reflection Coverage” not set to “None”
    • Poor performance on Intel Macbooks when shadows are enabled
  • PBR Material limited permissions issues
  • Transition lines between overlapping manual probes
  • Semi-transparent fullbright objects slightly more opaque
  • Non-PBR enabled Viewers will show high packet loss on PBR aware regions due to the introduction of a new message.

There are inworld Content User Group Meetings we encourage you to attend to discuss your questions and give feedback.  For more information see Content User Group 

IMPORTANT: If content looks good in the Khronos GLTF Sample Viewer or Adobe Substance Painter but looks wrong when you import it into Second Life, please stop and file a bug immediately. Our goal is to adhere to the GLTF specification. Please do not modify content in Second Life to work around situations where the Viewer does not adhere completely to the GLTF spec.

Have A Great Week From All Of Us At Zoha Islands/Fruit Islands

News from the Second Life Team – October 2023 Edition

We’ve been busy since our last update a month ago, and we’re eager to showcase the latest enhancements to Second Life. This update includes steps forward for the Destination Guide, scripting additions, Project Viewer news, and update on the Second Life Mobile app.

🎛️ User Interface

Destination Guide Improvements

One of the most-requested features for the web-based Destination Guide – real-time population counts! You can now see how many people are at the location displayed near the group icon (highlighted below):


See it for yourself at! We hope the population count helps you find locations you like — depending on how social you are feeling!

This feature addition also works with Destination Guide search:


Keybindings in RC Maintenance Viewer V

With the addition of keybinding options for the viewer, you can now choose which keys map to various actions within the viewer. This is cool, but makes it more challenging to create documentation and real-time instructional prompts for vehicles and HUDs which take control inputs.

We’re happy to introduce this requested feature for displaying user-customized keybindings in chat. Using “secondlife:///app/keybinding/push_forward” for example, will provide you with whatever imaginative controls may have been chosen for moving forward. Syntax for this feature can be found here: 


default {
touch_start(integer num) {
llSay(0, Use the following keys to + secondlife:///app/keybinding/push_forward);



See version Release Notes.

Translations in RC Maintenance Viewer W

You can once again use Google Translate to translate chat messages into a language of your choice. Note you will need to set up Google Auth, create an API key, and add it to your Chat Translation Settings. Merveilleux!


See version Release Notes.

👩‍💻 Scripting

Second Life combat fan? Oh yeah, we got some useful new LSL features which will be rolling out to the grid in the coming weeks…

Coming Soon-ish: llRezObjectWithParams

llRezObjectWithParams is a new LSL function that allows a script to rez objects with more control and parameters than plain llRezObject. For example, you could set the damage, velocity, collision sound and other properties in order to create a scriptless projectile. This should be tremendously helpful for weapons in Second Life, and any other application that requires rezzing script-free objects.


default {
touch_start(integer count) {
key id = llRezObjectWithParams(Rocket, [
REZ_POS, <0.0, 0.0, 1.0>, TRUE, FALSE,
REZ_VEL, <10.0, 0.0, 0.0>, TRUE, FALSE,
REZ_SOUND_COLLIDE, 69d12eb6-3647-418a-b476-f7b883e0be15, 1.0


Look, ma! A rocket with no script! In addition to giving more control to an object’s properties after it is rezzed, the key returned by llRezObjectWithParams is the key of the rezzed object, which can be useful for tracking or performing other actions after rez.

Coming Soon-ish: 💉 Healing!

A small but significant new feature: you will soon be able to set a “negative damage” using llSetDamage or llRezObjectWithParams value in order to create projectiles that heal people when they collide. Good for the medics and lovers among us.

Coming Soon-ish: llIsFriend

Check if someone is a friend with the upcoming llIsFriend function.


default {
state_entry() {
llSensorRepeat(, NULL_KEY, AGENT, 95, TWO_PI, 10);
sensor(integer count) {
integer i;
for (; i < count; ++i)
if (llIsFriend(llDetectedKey(i))) {
llSay(0, llDetectedName(i) + is not a friend.);
} else {
llSay(0, llDetectedName(i) + is a friend.);
view raw llisfriend_demo.lsl hosted with ❤ by GitHub


🧪 Project Viewers

Default Viewer

This month, our Inventory Extensions Viewer version got promoted from Release Candidate status and is now the official viewer available from the main download page.

Some of you have noticed that some inventory items are unexpectedly appearing in your Lost and Found folder. On occasion, an item in your inventory becomes ‘parented’ to a folder that no longer exists — they are, effectively, ‘orphaned’ items. Previously these items did not appear in your inventory at all. We have fixed this issue and now they appear in Lost and Found. You can then delete the item or move it into your main inventory, as usual. Thanks again for your feedback and bug reports. Go here for the complete list of resolved issues.

🎨 GLTF PBR Materials

The GLTF PBR Materials viewer continues to be available as a Release Candidate available from Version This update required a simultaneous simulator and viewer update.

Reminder, PBR Materials content has limited availability on our Main grid (Agni) as a Beta Project and can be previewed on specific regions:

🎮 Game Control Beta

We are working on providing a way for scripts in vehicles and attachments to use input from devices such as game controllers and other hardware. This feature will allow users to create things like vehicles that behave more realistically by using analog input values from a gamepad in addition to discrete key-press events. For example, a helicopter could more delicately maneuver, using input from the analog stick rather than WASD on a keyboard. This functionality is not limited to vehicles and could be used for many more applications.

LSL game control support is in early development and is only available to test on our Beta grid (Aditi.) If you would like to experiment, please follow these instructions: LSL Game Control Beta.

😀 Emoji

We are still working on resolving the complexity of Unicode characters appearing in chat logs. The Emoji Viewer is still in RC and we remain 😃 about this evolution of the Viewer based on a contribution by Kitty Barnett.

📱 Mobile Update

We aren’t resting on our laurels: We continue our development of Second Life on mobile — even though Bridie Linden is lounging in this screenshot!  Now the app supports some interactions with inworld objects. We will be adding more over time.



Follow our Featured News Blog and connect with us on Social Media for future Second Life News!



Happy Halloween from all of us at Linden Lab! 🎃 We are loving the Halloween spirit in the community and we hope you are enjoying all of the events we have planned for you this season, including Trick or Treat at Bellisseria, Shop & Hop, Premium Gifts, Last Names, and a video contest with a chance to win up to L$100K!

Have a fun and safe Halloween From All Of Us At Zoha Islands / Fruit Islands

Second Life Haunted Halloween Events 2023

Spend this spooky Halloween season in one of the most vibrant virtual communities in the metaverse!

Patch Boopies Promo.jpg

3rd Annual Trick or Treat event in Bellisseria!

Creep or crawl over to Bellisseria this Halloween season to snag some candy and win prizes! This is an interactive event open to *everyone* where Residents living in Bellisseria can host Candy Buckets on their parcels. You don’t want to miss the paranormal partygoers and creative costumes throughout Bellisseria during this virtual Trick-or-Treat.

Plus, there are prizes to be won for all who participate! Read Patch Linden’s forum post for all the spooky details and teleport over to pick up the HUD and start trick-or-treating! The event starts on Thursday, October 12th!

2023 Halloween Shop & Hop

2023 Halloween Shop Hop.jpg

The 2023 Halloween Shop & Hop is almost here with 320+ participating merchants across 16 shopping regions bringing you loads of spooktacular fun! Every store will have at least a 20% discount on all items and a new and exclusive gift available for free or a gift certificate valued at L$300 or above!

We can’t wait until it formally opens to the public on Thursday, October 5th at 9am PT – but who wants to wait when you get early access?! If you are ready to shop now, join the official Second Life Birthday group inworld and you’ll be granted access right now, before the general public.

Before you jump inworld, you can get a sneak peek at many of the items that will be available in the official Second Life Shop & Hop Flickr pool. Don’t forget to share photos of your haul too!

To visit the 2023 Halloween Shop & Hop – start at any one of the Regions – but be sure to visit them all to see everything that’s available. Happy shopping!  

Keep scrolling to the end of this post for a complete list of all 320 participating Shop & Hop Merchants in alphabetical order!

Halloween Last Names

Halloween Last Names 2023.png

The following Halloween-themed names are only available for a limited time.

We will continue to make additional updates to the available last name pool, so if these options aren’t for you, stay tuned for future updates. You can also suggest your favorite name on our suggestion form, the new names were chosen from there!

For more information about the costs and how-tos involved in name changes, read the Changing your username FAQ. Click to change your name now!

Halloween Premium Gift!


Our Halloween gift for our Premium members is this red tractor along with some smaller gift. Pick it up at one of our Premium Gift Collection Spots on the Destination Guide, available starting October 5th

Halloween Premium Plus Gift!


Our first exclusive gift for our Premium Plus members will include a color-changeable tractor + trailer. Pick it up at the new Premium Plus users-only Sandbox Radiantia, available starting October 5th. 

Halloween Haunted Neighborhood

Halloween Haunted Neighborhood.png

Once again, the Millbank region has undergone a spooky overhaul, with numerous Linden Homes getting a haunted horror theme. Visit the Halloween Haunted Neighborhood (opens October 5th), grab a red balloon, explore the many haunted houses, and see the scary sights! 

Halloween Haunted Tour

Halloween Haunted Tour.jpg

Our classic Halloween Haunted Tour (opens October 5th) is back again for a limited time. Are you brave enough to enter? Hop in a coffin and enjoy the wild ride through the twisted mind of madness!

More Haunted Destinations!

This Is Halloween.jpg

Explore even more haunted destinations listed on the Destination Guide where ghosts, goblins, and other scary surprises lurk around every dark corner. 

There is so much to do this Halloween season, so grab a costume and hit that teleport button now! Happy Halloween!


A complete list of all 320 participating Shop & Hop Merchants in alphabetical order is below:

Store SLurl to Store
::C’est la vie !:: 
:FNY: Designs 
! Crisp Bear ! 
!dM deviousMind 
. Hanzel . 
.: Runic :. 
[ SuXue ] Design 
[CIRCA] Living 
[LiZzYay] Party & Home deco 
[Mystic Fox] 
[NC] – Noble Creations 
[QE] Designs 
{:: The Moonstone Studio ::} 
**Cole’s Corner** 
*Elite Equestrian* 
*Fancy Dancer* 
*Second Moon* 
*TRB* – A Woman’s Touch 
=ED= Eagle Designs 
3rd Eye Perceptions 
718 Created Mesh 
ABC – Awesome Breed Creations 
ACCENT (previously A&D Clothing) 
AM – Designs 
Artisan Fantasy 
Attractive Store 
Bag Story 
Banana Banshee 
BBX Yachts & Buildings 
Beauty Essence 
Beauty Unleashed 
Belle Epoque 
BeSpoke Caravan 
black . sand 
BMe, BlueMoon enterprise 
Boutique #187 
Broken Arrows 
byCrash Home 
C I C A 
Candle & Cauldron 
Candy Kitten 
Cats Claw Designs 
Caverna Obscura 
Celestinas Weddings 
Cerridwen’s Cauldron 
Cheeky Pea 
Chimeric Arts & Fashions 
Chris Two Designs 
Cube Republic 
Curious Kitties 
Da Vinci Avatars 
Dae Boutique 
Deep Static 
Dreadfully Dark 
Dream Snatcher’s (DS) 
Dreamland Designs 
Ecru Couture 
En Pointe 
enLight + ND/MD 
Ever Green 
Explosive Animations 
FAC Creations 
Fallen Gods Inc. 
Fancy Decor 
Fantasy Illumination/Fantasy China 
Fantasy Pixels 
Fantavatar & Moonstruck 
Fashiowl Poses 
Flecha Creations 
Flying Horse Head Studios 
Forest Fantasy Store 
Freya’s Fashions 
GGVG fashion 
Golden Unicorn Fireworks 
Grimly Fiendish 
Gumi’s Flower Shop 
Halloween Delights 
Hayabusa Design 
Hipster Style 
Hollow Family Industries 
Illusions: Masks and Unique Accessories 
Image photography 
Junk food 
K-Style & Kris Tattoo 
Kastle Rock 
Khargo Halloween Market 
KiB Designs 
La feminique 
La Plume 
Lacrime dell’anima 
Lapointe + Bastchild Swear 
Les Sucreries de Fairy 
Lilith’s Den 
Lilleth. / LMC content creation 
Limited Addiction 
Little Big Designs 
Little Llama/Llama Inc 
Littlepaws Art Gallery 
LozMac Designs 
Luna Cheslea 
M-BdP – Moonlite Backdrops & Poses 
Mad Rat Industries 
Magic Party 
Maven Homes 
Moon Makeup 
Moon Rabbit 
Mosquito’s Way 
Nebur Cyborg 
Oh Deer 
OhMai Kitty! 
Olympus Motors 
Peeps Dinkies 
Pink Cream Pie 
Pixel Box design 
Pixel Doll 
PRIMA – Premium Mesh Bodies 
RiG! Artifact Design 
Rumah Kita 
RVi Design 
Short Leash 
Silver Oak Hollow Magick 
Simply Shelby 
sparrows nest 
Specter Skies EEP 
Spells & Charms 
Starlight Apparel 
Stealthic Hair 
The Annex 
The Bearded Guy 
The Forge 
The Horror! 
The Wino Mino 
THS – The Home Store 
Treasured Item 
Trompe Loeil 
United Colors 
Useless Addiction 
Vae Victis 
Vanity Hair 
VANNIES Nylons & more 
Velvet Whip 
Water Voice 
What Next 
Why Not / Second Nature Jewellery 
Whymsical Marketplace 
Wild Fashion & Beauty 
Yasum Design