Identity fraud affected over 14 million U.S. consumers in 2019, with losses totaling $16.9 billion. Spikes have been noted in ‘new account fraud’ and ‘account takeover fraud’ — two of the most damaging types of ID theft. In addition, more than 1400 data breaches at major corporations had consumers vulnerable to phishing and other forms … Continue reading
Can Second Life Ever Grow Again?
A Veteran Game Designer Has Some Very Good Insights Pictured: Alexia in High Fidelity (as a cloud) Rather than write yet again about what went wrong with Second Life way back when, I recently asked veteran game designer Alexia Mandeville what could go still go right. She’s in a very good position to offer her … Continue reading
Where Did Linden Lab Go Wrong With Second Life?
Where Did Linden Lab Go Wrong With Second Life? (Comment of the Week) Pictured: Official 2009 commercial for Second Life which very briefly shows the in-world creation tools in the background only once — and doesn’t mention them at all in the captions Reader “Pulsar” posted a comment last week that touches on one of … Continue reading
Cache What Is It and What Does It Do?
Good Monday Folks I was thinking what better time to share viewer Cache tips and tricks for firestorm these pertain to the SL viewer as well please check Second Life Viewers wiki page for that info. February is a great time to spring clean your system as well as sl viewer and Inventory. What … Continue reading
Love Made in Second Life: AvatarLove
This week we are taking a look at the innovative niche of maternity roleplaying in Second Life. For those who are curious, the Family Roleplaying section of the Destination Guide is a great place to start exploring options for your potential virtual family. Babies of all skin tones and ethnicities can be found at inworld … Continue reading
Second Life Co-Founder Cory Ondrejka: Responds
How Mesh Devalued Prims in Second Life & Made It a “Consumer World” Works by the artist known as AM Radio in Second Life’s pre-mesh age Philip Rosedale’s open challenge to name another metaverse with dynamic, collaborative content creation evoked this response from reader Vivienne Schell: I think that Second Life’s initial success was tied … Continue reading