SL18B Regions Come Online

SL18B Regions Come Online

 


Soon to be renamed to SL18B

Second Life 18th birthday celebrations officially start next month from 17th June through until 1st July 2021. The good news is that the SL18B regions have now come online however they are all still named SL17B at this time.

It’s going to be great to see the visual changes of the birthday regions over the next six weeks or so depending on how often the World Map tiles update in Second Life. These regions are closed for public access currently.

On Thursday 6th May Linden Lab announced that the SL18B Shop & Hop applications are now open. This event brings together the top merchants across the grid for exclusive discounts and exclusive items. SL18B Shop & Hop will take place from 17th June to 1st July.

Current Applications For SL18B

Linden Lab will be sharing more information about SL18B over the next month. I’m sure there will be announcements early next month along with many group notices in the specific birthday groups inworld.

Not much longer to wait now until the birthday celebrations open.

Have a great week from all of us at Zoha Islands and Fruit Islands

Binge Watch Now!

Binge Watch: A Second Life Machinima Team Not Only Produced a Full-Length, Tarantino-esque Detective Series, It’s Now On Its Third Season!

With its arresting visuals, sardonic dialog, and music like the ironic Sinatra throwback heard above, the LANG series is something Quentin Tarantino* might make, if he was in the mood to make a comedic neo-noir machinima in Second Life.Watch all episodes here——-> Created by Zatch Ixchel and company, I wrote about LANG last January, and it’s not only kept up its solid pace, but is now teasing Season 3 as coming soon. 

“At this point, I’m inspired by the characters themselves, the world we’ve built here,” Zach tells me, when I ask how he keeps inspired to keep creating episodes. “I want to know what happens to these people. I want to know why Lang is the way he is. I want to know if Sadie will ever be satisfied.”

Watch Season 1 and Season 2 below so you’re all caught up before S3 drops:

As for the Season 3 teaser, you may get a hint of what’s coming soon:

LANG Second Life machinima YouTube

“I have an affinity for the back of the head,” says Zach. “Some have probably noticed — nearly every episode of the series will frame the back of somebody’s head at some point. This gives the viewer the sense they are joining the character in introspection. They are visiting the character in their most private quarters; the back of the head. In this teaser we visit Arthur Charles, uninvited.”

* Speaking of which, a couple well-placed sources once told me a regular Tarantino player was a motherf#@!ng Second Life user back in the day. So you never know!

Have a Great Week from all of us at Zoha Islands and Fruit Islands

Exclusive Virtual Cinema Event: Titmouse 5 Second Animations

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Are you missing nights out at the movies with your friends? In Second Life, you can now watch and enjoy films together in an all-new virtual cinema featuring short cartoons from independent animation studio Titmouse.

For the next month, you can watch an exclusive showing of its annual “5 Second Animation” shorts program within a massive cinema space in Second Life. The 90-minute production consists of dozens of edgy short animations produced by the talented Titmouse team.

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Titmouse is known as the Emmy Award-winning maker of many of today’s most popular animated shows available across a wide number of cable and streaming outlets including “Big Mouth” on Netflix, “Star Trek: Lower Decks” on Paramount +, Adult Swim’s “Metalocalypse,” and  “Star Wars: Galaxy of Adventures” on DisneyXD.

Several Hollywood industry insiders attended an April 23rd premiere screening of the show, which will continue to screen to the general public through May 24. 

Check it out for a limited time in Second Life!

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…and there’s more!

Fans of Titmouse and independent animation won’t want to miss our exclusive Q&A with Titmouse CEO Chris Prynoski, held this Friday, April 30 at 9am SLT on “Lab Gab”! Here’s your chance to ask questions and interact with the Titmouse co-founder during this special live event.

 

Check it out today!

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Titmouse Animation Screening Event

Visit the official event space for independent animation studio Titmouse (creator of “Big Mouth,” “Star Trek: Lower Decks,” and many more popular shows). Watch an exclusive showing of the “5 Second Day” animations in a virtual cinema and take out your frustrations in the smash cage. Don’t forget to grab your free swag, too!

Visit in Second Life
Have a Great Week! From all of us at Zoha Islands and Fruit Islands.

You, Your Router… and Eggs?

The old adage says “Don’t put all your eggs in one basket.” Yet most of us do exactly that with all of our expensive “smart” home electronics, and the consequences can be as calamitous as the old proverb implies. The latest cyber attacks are targeting home internet routers. Here’s my advice on what you need to know to defend yourself against router attacks…

Yes, Virginia, You Have a Router.

I sometimes hear from people who claim they have no router. But unless you’re on a super-slow dialup connection, you do. Some say they have just a modem they rent from their Internet Service Provider (ISP). For the record, the “modem” that Comcast and other ISPs talk about is the black box they overcharge you to rent.

That box contains the router which controls traffic on your home network as well as the modem that handles communication with the Internet. So yes, this article is relevant to you, too.

The “basket” I mentioned in the intro is your home’s router, the device that acts as a gateway between the Internet and all the gadgets in your home that use it. When malware compromises your router, it’s as if a fox pried open your basket of precious eggs. Everything on your home network is compromised, too.

That is one reason to run anti-malware software on each computer attached to your home network even though the router may have a firewall or other security features designed to keep intruders and malware out. If the router’s protection fails, individual devices may save themselves. The performance hit imposed by such redundancy is negligible compared to the potential risk to computers that harbor irreplaceable data. An even greater reason not to rely on your router’s security is that it is almost non-existent, in most cases.

The firmware of most consumer-grade routers is poorly written to begin with, is often left unpatched when vulnerabilities are discovered, and almost certainly will not be supported longer than two years after your particular router make/model was released. (How long have you had your router? How old was it when you got it?)

This disgraceful state of affairs is especially true for cheap, no-name routers. Brands that I consider trustworthy include TP-Link, Netgear, Linksys, ASUS, and D-Link. If you see a router advertised on Amazon, but it’s a brand you’ve never heard of, and yet somehow they’ve got thousands of glowing reviews, put down the mouse and back away slowly.

Consumer-grade routers are commodities differentiated only by price in the minds of most buyers, who do not grasp the technical mysteries of these boxes that “just sit there blinking.” Consequently, manufacturers shave their costs in every possible way. Software quality and support are sacrificed heavily.

Signs Your Router May Have Weak Security

You may have noticed that your router does not automatically update its software; that updates are never trumpeted via the trade press; that it is devilishly difficult to find current router software on manufacturers’ sites, and tricky to install it correctly if you do find the right update. Even basic documentation of the software that ships with a router is often terribly slim and reads as if was run twice through Google Translate. These are all signs that a router maker has skimped on security software and support.

Another sign of weak security is that the only advice you get for improving security is, “Change the default admin password.” That is the first thing you should do with a new router; if it is the last thing you can do, the router still may have no meaningful security.

“Disable remote administration” is another router security recommendation that should be implemented but does not hacker-proof your router. Remote administration allows you, your ISP, and possibly some hacker in Romania the ability to login to the router via the Internet. Hackers have known about “cross-site request forgery (CSRF) ” tricks that get around this safeguard for many years, but some cheap routers still don’t close this hole.

Your ISP may not even allow you to disable remote router administration. After all, it makes their job a lot easier if they have to reconfigure your router. This is a case of “better to ask forgiveness than permission.” Disable remote administration if you can; address any objections from your ISP only if necessary.

You have the legal right to use your own equipment on your side of the ISP’s box as long as it doesn’t interfere with anyone else’s service, according to the FCC and well-settled case law.

Protecting the IP addresses of the DNS servers that your router uses to look up Internet sites is another security essential that cheap routers neglect. These DNS server IP addresses are stored in the router’s memory. A badly secured router leaves it vulnerable to “DNS hijacking” in which requests for domain name lookups are misdirected to an attacker’s bogus DNS server, and what you see in your browser’s address bar may not be the site that you think it is.

If your home network’s security is worth $100 to $150 amortized over five years, then you should be willing to buy a better router, too. If you are paying for malware protection of individual devices on your home network, a competent router makes that investment more worthwhile; otherwise, you are sacrificing the redundancy that makes security as good as it can be. Check out the Asus RT-AC5300 router, Netgear’s Nighthawk AC1900 family, and models in the Linksys “Smart Wi-Fi” family of routers.

What You Can Do For Free

That said, here are some things you can do to configure better security on any router. I cannot provide detailed instructions for your specific router; but in most cases you’ll start by connecting to your router via this address: http://192.168.1.1 and providing the admin username and password. If you need help logging into your router, or changing the settings once logged in, contact your ISP or look for instructions online.

Your first task is to change the administrator’s password; this one cannot be repeated often enough. Many routers ship with a default password, or no password at all, leaving them wide open to attack.

Disable remote administration: discussed above. The router should be accessible only via a physical Ethernet cable, or from a specific, fixed IP address of a device designated for the administration of the router (such as the owner’s PC or phone).,

Change the router’s IP address. Hackers typically look for vulnerable routers at a factory-default IP address like 192.168.1.1; if that fails, the attack fails in all but the most sophisticated campaigns. But there is no reason a router can’t have another IP address, and your router’s administration interface should allow you to make such a change.

For example, you could choose 192.168.0.100 as your router’s IP address. Log in to the router’s administrative interface in the usual way, via the default IP address. Navigate to the page that enables changes to the router’s IP address and make your change. Save changes and reboot the router. Henceforth, enter the router’s new IP address in your browser’s address bar to access the router’s admin interface.

Keep router firmware up to date. Automatic updating of router firmware should be as standard as automatic Windows Update on all routers; don’t buy a new router without it. Newer models from Linksys and Netgear include automatic firmware updates as an option.

Changing the router’s default password is the first, easy step towards router security you can count on. If you also perform any one of these reinforcements to your router’s security, you will have thwarted a significant portion of other potential attacks. Implement all of these suggestions if you can.

Have a great week from all of us at Zoha Islands And Fruit Islands

Watch: Scripting in Second Life

With C#, a Feature Once on Linden Lab’s Roadmap But Apparently Forgotten

My post on UdonSharp, the user-made C# compiler for VRChat, inspired me to reach out to Jim “Babbage” Purbrick. Because when he worked for Linden Lab, he was aiming to make it possible to script in Second Life with C#. Sad to say that didn’t come to pass, and he left the Lindens in 2010. As he wrote on his blog then:

Alas, tomorrow is my last day at Linden Lab and Babbage Linden will never get to see C# scripts running in the wild in Second Life, but I very much hope that I do. I hope that C# support is eventually added to Second Life and that I don’t have to wait 170 years to turn the handle. As another Babbage said when he failed to build the Difference Engine: “Another age must be the judge”.

Watch Jim’s demo above to see how cool that could have been, with more background on his blog.

“Supporting C# and other modern languages was always the end goal with the work on Mono and we implemented the Mono scripting engine to be language-independent,” he tells me now. “Although in production we only ran LSL scripts compiled to CIL we had development builds which would run C# compiled to CIL with normal C# compilers and then processed to inject microthreading support with the same tools that processed the assemblies produced by the Linden Script Language compiler in production.”

Bringing C# to Second Life, as he explains, would be an enormous modernizing leap for the platform:

Second Life scripting LSL C Sharp Jim Purbrick

“At the time I was working on embedding Mono in Second Life I spent a lot of time talking to another engineer called Joachim Ante who was working on embedding Mono in a game engine he was working on called Unity. Since then Unity has become one of the most widely used game engines in the world. We used Unity to build experiences in Oculus partly because it’s what a lot of engineers know and expect to use. ” (After leaving Linden Lab, Jim eventually wound up working for Facebook/Oculus.) “Supporting C# in SL would make it much easier for those developers to build experiences in Second Life without first having to learn a new language.”

There is at least one barrier to making C# available in SL:

“When I stopped working at Linden the main blocker to getting C# support in to SL was that bytecode verification of untrusted code hadn’t been implemented in Mono, so we could only run trusted C# code in our demos,” as he puts it. “That functionality may well have been implemented since then.”

Another possible barrier? Given all the turnover since 2010, I’m honestly not sure anyone at Linden Lab even remembers this project is still on their shelf — or is high enough on the corporate ladder, to prioritize it.

Hat tip to reader “seph”, who inspired me to talk with Babbage via this comment:

Babbage Linden for years (2006-2010 ish?) communicated the process of getting Second Life’s scripting powered by Mono. He talked often in user groups and other places about a clear path towards supporting not just C# but other .NET languages like F#, IronRuby, IronPython, etc. I’m not sure what happened other than Babbage leaving but obviously we never got C#. It seems now with that past work already done and Mono’s licensing not being as problematic as it once was now that its owned by Microsoft (problematic LGPL then, MIT now), and there even being another option/successor like .NET Core, Linden Lab should invest in updating its own scripting again with the inclusion of C# and more .NET features.

Have a great week from all of us at Zoha Islands and Fruit Islands

 

Tucker Stilley Art Exhibit on Virtual Ability’s Cape Able Island

 

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On Wednesdays from 5:00-7:00pm SLT throughout April and May, there will be guided tours of the Tucker Stilley exhibit on Virtual Ability’s Cape Able Island.

Tucker Stilley is a multimedia artist who was diagnosed with ALS/MND (Lou Gehrig’s Disease) 20 years ago. Now fully paralyzed, he uses his eyes to control his computer and create art at a dizzying pace. Creativity runs in the family; his sister, Kate Stilley Steiner, is a documentary filmmaker and co-founder of Citizen Film. Kate and Tucker created a non-profit called the Cohort of Disembodied Artists as a way to help other artists who use assistive technologies to build a community to support their artwork.

The sibling duo has teamed up with Virtual Ability, an institution of the Second Life community, to present a virtual exhibit of Tucker’s work. Virtual Ability was founded by Gentle Heron in 2007 and has grown into a huge and vibrant community. They describe their vision as “to be the leading provider of services and information for people with disabilities in online virtual worlds.”

Tucker’s bio, available in full at the exhibit, describes him as “born in Santa Ana, California in 1961, and educated in an eclectic patchwork stretching across North America – Stilley is a child of the Space Age – with all the bizarre baggage that entails.” As a ‘distinguished alumni’ of the Massachusetts College of Art and Design, he has worked as a media artist, sound designer and film editor over the years as technology has impacted the way we create and experience art. His work has received numerous accolades, with the LA Times describing it as “breathtaking images of the frailty and strength of the human condition.”

Sign up today to attend a guided tour of ‘Palimpsessed,’ Tucker’s new exhibit, curated by Treasure Ballinger. It is available to the public and is sure to give all who attend a bit of much needed inspiration.

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Cape Able Art Gallery

The Cape Able Art Gallery is a beautiful, eclectic gallery hosting art exhibits by deaf and/or disabled artists. Exhibits change quarterly. Artists can be contacted privately for the sale of their works. Cape Able is a nonprofit, Virtual Ability Inc. owned region. Join guided tours of Tucker Stilley’s work every Wednesday in April and May from 5pm to 7pm PT.

Visit in Second Life
Have a Great Week from all of us at Zoha Islands and Fruit Islands