SL’s 12th Birthday Celebration — June 21-28, 2015

SL12B
The community celebration of Second Life’s 12th birthday (colloquially known as “SL12B” is quickly approaching!

I’ve applied for a press pass to get a preview of the sim on June 20th. ZoHa Island’s intrepid blogger (yours truly) will post about my visit later that day. Meanwhile, here’s a video preview from the SL12B website:

You can find their website by clicking here: SL12B Celebration.

This is a fun event and I hope you will consider attending sometime during that week!

I remain respectfully yours,
~ Suzanne Piers

Second Life Pic of the Day

This beautiful pic was taken by K.Papp. We have some beautiful sim designers in Second Life, as well as outstanding photographers. Enjoy!

Pic of the day KPapp

Click here: Second Life Pic of the Day

I remain respectfully yours,
~ Suzanne Piers, ZI Blogger/Social Media

Avi Choice Awards 2015

avi choice
It’s that time of year again, and the Avi Choice Awards are open for voting in the SLife Category. ZoHa Islands is up for an award! We are honored to have been nominated in the Favorite Land (Rent or Sell) Company category!

ZoHa Islands works hard to gain your trust and confidence in our ability to find you the very best land for your needs and budget. With over 800 sims available, our salespeople and estate managers are available to you 24 hours a day to help resolve any issues you might be having.

We encourage you to please go to the Avi Choice Awards website and vote for ZoHa Islands — the best estate on the grid!

Click here: VOTE HERE — SLife Awards

Once again, we want to thank each and every one of our awesome residents. We couldn’t do it without you!

I remain respectfully yours,
~ Suzanne Piers, ZI Blogger/Social Media

Covenants And Other Helpful Information

When you purchase land in Second Life from an estate such as ZoHa Islands, one of the things the salespeople often say before you purchase the land is, “Be sure and read the covenant before you purchase to make sure you can abide by the rules.” Much like when you install a new app on your phone, you must agree to the TOS (which most of us never read; because you can’t have the app without agreeing, so what does it matter,right?). However, in Second Life, when you purchase a parcel, you must agree to abide by the Covenant, and often people will just click yes without reading it, purchase the parcel and go on their merry way.

This is all well and good until a resident bumps up against a violation of the covenant. Then they get upset when contacted by estate managers to correct violations such as large buildings, screens, items that shout, when asked to reduce scripts, or when their land is reclaimed and their items returned due to non-payment of tier. Outraged residents will then kick up a ruckus and more often than not, the EM points out the covenant that they have violated. What we end up with is an unhappy customer, and all of this could be avoided simply by reading the covenant.

Unless you rent a whole sim (either a full prim region or a homestead, which have no covenant other than you must abide by Linden Lab’s Terms of Service), you must abide by the covenants of the estate. The covenants are essentially the rules of the sim. Much like RL, we must all get along when we live side by side on a sim, and in order to make sure everyone is reading from the same playbook, we have a set of rules that everyone must follow in order to have a pleasant living experience for all.

There are different covenants for different types of land. To see the covenants, please click on the links below.

Residential Only Sims
Residential and Commercial Sims
Commercial Sims
Business District Sims
Adult Sims
Gorean Sims
Full sims (Homestead and Full Prim)

Residents should note that our covenant provides both a building code and a conduct code, among other useful information. Please take the time to read the covenant carefully for your type of parcel. Knowing your rights and what the rules are goes a long way towards good neighbor relations. Should you have a problem, please contact an EM by asking for help in the ZoHa Islands group chat. We have 24-hour staff available to help you resolve your issues.

Vacations and Tier Payments
As we ease our way into the summer months (at least in the northern hemisphere), one of the things that always crops up is tier payments while people are gone on vacation. When planning for a vacation, please plan ahead in SL the way you do in RL. If you’re going to be gone, please make sure your tier payment is paid up ahead so you do not go into arrears and come home from vacation only to find a vacant lot and all of your things returned in a bundle in your lost and found. Plan on paying your tier far enough ahead so that if you are delayed in returning from vacation, you don’t have to stress about whether or not you will lose your land. Make note of the date your tier will expire, and if something happens while you’re on vacation that delays you beyond even the cushion you paid ahead on your tier, then please file a support ticket on this website to get help with your situation. Bottom line is this: In order to avoid losing your parcel or full sim, pay ahead on your tier when you will be out of Second Life for any period of time. People work very hard on their parcels to make them exactly like they want them, sometimes paying a landscape designer a lot of money to landscape their sim. Please don’t take the chance that it will all be returned to you. Always plan ahead and pay your tier ahead.

Rez Boxes and Lag
One of the worst culprits for lag in Second Life are rez scripts. Often when neighbors complain about lag on a sim, and the EM comes over to investigate, someone has left out their rez boxe s for several builds. Residents often leave their rez boxes out when they rez their structures, gardens or whatever item has been packed into a rez box for ease of placement. One of the tricks people are told about is to leave the rez box out, edit the box so it is phantom and invisible, and that way if something happens to your build, you can simply re rez another copy of it. While that makes things easier for the resident, it creates a significant amount of lag on a sim. Those rez scripts in the box, when not deleted after the structure is out, continue “talking” to the structure, and this script chatter is what causes lag.

A better idea is to delete the rez script and take the tier box back into inventory, or delete it if it’s copiable. Let me give you some tips on an alternative solution to leaving the rez box out that will help you should you accidentally delete part of your house or need to re-rez a structure for some reason.

I remain respectfully yours,
~ Suzanne Piers, ZI Blogger/Social Media

VR In Project Sansar

Living In a ModemWorld by Inara Pey posted a blog post about the future of virtual reality (VR) in Linden Lab’s newest platform, Project Sansar.

Ebbe Altberg gave a 20-minute talk titled “The future of VR is user-created” at the Silicon Valley Virtual Reality (SVVR) Conference, which opened on May 18th, 2015.

“Those who may have been hoping to gain more of an insight into the Lab’s Next Generation Platform (aka Project SANSAR) will perhaps be disappointed by this presentation. As the title suggests, it isn’t so much focused on the Lab’s NGP, but rather on user generated content (UGC).” says Inara in her post.

Ebbe touched on SANSAR during the third part of his speech, but he really didn’t give much more away about the platform than has already been revealed by the Lab in statements made about it to date: That it is in development, that it will be running in a closed alpha from summer 2015, etc.

Read the full article by clicking here: Ebbe Altberg: “The Future of VR is User-Created” (a look at SL + SANSAR from the VR perspective)

I remain respectfully yours,
~ Suzanne Piers, Blogger/Social Media

Project Sansar Is Linden Lab’s New Platform

Ever since Linden Lab let it slip that they are working on a new project, dubbed “Second Life 2” by speculators, rumors have abounded regarding this mysterious project. Hoopla ensued; people were in a panic over whether Linden Lab was going to stop supporting Second Life once the new world was up and running; content creators and residents alike were up in arms over the fact that the new world would not be backwards-compatible and user-created content from SL would not be transferable to the new world.

Recent rumblings in the forums and blogs have indicated that the nickname is Project Sansar. Indeed, patents have been applied for that use the name Sansar, and Project Sansar.

Inara Pey, in her blog “Living in the ModemWorld” (that’s a clickable link) speculated that: “Sansara was one of the early names considered for Second life (being derived from Samsāra, which occurs in both Buddhism and Hinduism, and, perhaps more particularly where SL is concerned, was used by Hermann Hesse in his 1922 novel Siddhartha as a reference to the “world of illusion”), and currently lives on as the name of SL ‘s oldest and largest mainland continent. Whether “SANSAR” is a play on this is unclear – it might just as easily be an acronym.”

Apparently both “Sansar” and “Project Sansar” are being bandied about, and threads point to the fact that both names have had patents applied for by the Lab:

US Serial no 86593254 – for “Project SANSAR”
US serial no 86593259 – for “SANSAR”

In addition, in October 2014, Ascio Technologies, Inc., filed a domain name registration for projectsansar.com listing Linden Research as the Domain Administrator.

A few days after this information was beginning to leak out, Linden Lab tweeted:

ProjectSansar

Stay tuned to this blog; we will post more as information becomes available.

I remain respectfully yours,
~ Suzanne Piers, ZI Blogger/Social Media