Linden Lab Gives a Peek into Project Sansar

Project Sansar June 2015

Now that the new platform is well underway, Linden Lab is giving us a glimpse into this other platform and what it means to Second Life residents, as well as new users of virtual worlds.

In an article published on the Xconomy.com website, and in an interview Ebbe Altberg gave in world at the SL12B celebration, more is being revealed about the timeline, the economy of Project Sansar, and more.

In an article on xconomy.com, Linden Lab is preparing to test this “parallel universe.” This article emphasizes again that Project Sansar is not a different version of Second Life. While Linden Lab has been making improvements to Second Life, “It would take more than just tinkering to retrofit it for current virtual reality hardware while keeping the site up and running,” stated Ebbe Altberg. Project Sansar is being created to be used with the virtual reality headsets, such as Samsung’s Gear VR and Oculus Rift (those two companies are still duking it out to see who becomes King of the VR).

The article states, “Although Second Life is still a popular online meeting place, as well as an e-commerce marketplace with a GDP greater than $500 million, Altberg says Linden Lab’s leadership team decided last year it needed to build a new world from the ground up if it wanted to succeed in the future.”

Alpha testing for Project Sansar will begin toward the end of July. Handpicked, eager to build something in the new virtual reality medium will be invited to the alpha testing, Altberg says. These guests, (they are not going to be Linden Lab staffers) will use each other’s games and other invented environments, trade feedback, and tweak their own work, he says.

About a year from the alpha release, Linden Lab will begin inviting ordinary users to explore Project Sansar, with a more public beta testing sometime during the first half of 2016, Altberg says. A version 1.0 might be ready by the end of 2016.

Quoting directly from the article:

“While Linden plans to do many things differently in Project Sansar than it does in Second Life, it will also draw on its dozen years of experience operating a pioneering site in several different fields: virtual reality, user-generated content, e-commerce, and virtual currencies. In Second Life, users can buy its currency called Linden with their credit cards at an exchange rate of 250 for one dollar. They can also earn Linden as participants in the Second Life economy, and cash out their virtual currency. Altberg says users redeemed a total of $60 million in 2014.

“Among the products and services for sale are makeovers for one’s avatar. Second Life’s standard-issue, free avatars all look like minor Marvel Comics characters—maybe to appeal to the male fans of digital games who flock to virtual reality sites. But users have also used Second Life for more diverse activities—to host meetings, offer college classes, teach each other languages, open fashion design houses, and set up real estate businesses. (The pirate ship with dirigible shown above is a Second Life creation.)

“Linden [Lab], which is profitable, earns revenues by renting “land” where users can build their virtual homes, museums, shops, or racetracks, at the rate of for $295 per month for a plot of a little over 16 acres. Users who only want to pitch a tent or open a taco stand can rent smaller spaces from virtual real estate businesses that lease large properties and then create subdivisions, Altberg says.”

Linden Lab continues to state emphatically that Second Life will live on after Project Sansar opens its doors as a parallel universe, probably under a new name.

“It’s still very popular and very successful, so we have no plans to discontinue it,” Altberg says. Second Life now hosts about 900,000 active users a month—a bit lower than its peak of about a million years ago. As a private company, Linden Lab doesn’t disclose its revenues. It had raised a total of about $30 million in equity financing by 2006.

The article on xconomy.com goes on to state:

“Linden’s employee count is now more than 213 “and we’re hiring as fast as we can,” Altberg says. Most of the new hires will support Project Sansar.

“Linden plans to make it easy for Second Life denizens to migrate their virtual activities to Project Sansar. But the alternate virtual world will have new features, and will operate by somewhat different rules.

“Altberg says the company is looking to scale up on a number of fronts, including the size of events that can be held in Project Sansar, the number of avatars participating, and the amount of money users can make through their projects.

“For example, Linden wants users to be able to make an unlimited number of “copies” of profitable constructs they’ve created. If an entrepreneur builds a virtual chemistry lab for a college class, that lab could also be sold to other colleges that want to teach chemistry, Altberg says.

“Competition within the virtual community might heat up in Project Sansar, because Linden wants to lower the barriers to entry for creators and entrepreneurs. The company is working on tools to make it easier to build something for advanced virtual reality hardware without being a professional developer. It’s also changing its revenue model.

“Rather than making most of its money renting land, Linden would make land cheaper, but charge taxes on users’ revenues from in-world businesses once they’ve succeeded. This could open up the site to new kinds of businesses, Altberg says.

“Some businesses in Second Life may not have the same success in Sansar,” Altberg says.

The full article can be found by clicking here: Second Life Creator Linden Lab Prepares To Test Parallel VR Universe

Clearly, things will be completely different in Project Sansar, VR will be the norm; the economy will be more resident-driven than land-driven. It will be interesting to see how this all plays out.

Meanwhile, here’s the video from the interview Ebbe Altberg (a.k.a. Ebbe Linden in world) gave at the SL12B celebration:

I remain respectfully yours,
~ Suzanne Piers, ZI Blogger/Social Media

SL12B Is in Full Swing!

The Second Life 12th anniversary celebration (known as the SL12B) is in full swing! It opened June 21st and runs through the 28th. Its amazing to think that SL has been in existence for 12 years!

The website for the SL12B celebration can be found by clicking here: SL Community Celebration

Here is a video of an interview with engineer Oz Linden, conducted by Firestorm’s Jessica Lyon and Prim Perfect’s Saffia Widdershins.

Check the SL12B website for landmarks to the multi-sim event. Lag and crowds can be a problem, so try going at off-peak times, such as late at night or early in the morning. I recommend the pod tour; that gives you a great overview of all the amazing creations at this wonderful celebration.

I remain respectfully yours,
~ Suzanne Piers, ZI Blogger and Social Media

Fuschia Nightfire and Wolfie Moonshadow Make Beautiful Music Together

Fuschia Nightfire, also known as Nina Camplin in RL, is not only a talented designer and artist in both RL and SL, but she is an accomplished machninamist, as well. Among her many accomplishments in SL are sculptures and statues, and she built the beautiful **STARS** Dance Club in Second Life, a live music venue.

Nina’s RL website can be found by clicking this link: Nina Camplin.

Here is a link to some information about her and **STARS** Dance Club can be found by cliking this link: Fuschia Nightfire and **STARS** Dance Club

One of the most beautiful love songs currently on the airwaves is Ed Sheeran’s “Thinking Out Loud.” The music video for his song is a stunningly elegant and creative dance of two lovers. Fuschia re-created this video in SL, set to “Thinking Out Loud” being sung by talented SL and RL live music performer Wolfie Moonshadow.

This collaboration of talents has resulted in one of the most beautiful machinimas I’ve seen to date. Set against the stunning backdrop of the beautiful **STARS** Dance Club, Fuschia and Wolfie have created something that is a delight and treat for your senses.

I’ve included both the link to Ed Sheeran’s original video, and to the machinima created by Fuschia and Wolfie.

Here is Fuschia’s machinima:

Here’s Ed Sheeran’s original video:

Click here for the SLURL for **STARS** Dance Club in Second Life. They have live music three nights a week: **STARS** Dance Club

I remain respectfully yours,
~ Suzanne Piers, ZI Blogger and Social Media

Linden Lab Announces Authorized Linden Dollar Reseller Program to End

In the official Second Life blog, Linden Lab announces that they will be ending the Authorized Linden Dollar Reseller program.

In 2013, LL introduced a pilot program for Authorized Linden Dollar (L$) Resellers. This pilot program was designed to give Second Life Residents additional options for purchasing Linden Dollars, particularly for those based outside the US.

Since then, LL has expanded the payment options for Second Life users, and today, you can easily purchase L$ in more countries than ever before, using a credit card, PayPal, or Skrill, which supports a wide range of payment methods. Since these options support the vast majority of Second Life users, they made the business decision to close the Authorized Linden Dollar Reseller pilot program.

As an Authorized Linden Dollar Reseller, ZoHa Islands will be contacted directly by Linden Lab with the details for the next steps, and we will have approximately six weeks to sell off our L$ inventory. As of August 1, 2015, the Authorized L$ Reseller pilot program will be closed, and the LindeX will be the only authorized place to purchase L$.

How to Buy L$
If you’re used to using an Authorized L$ Reseller, such as ZoHa Islands, you will still have many options for purchasing L$ as of August 1, 2015. If you put payment info on file for your Second Life account, you can purchase L$ in the Viewer with the “Buy L$” button. If you’ve never done it before, check out this quick video:

Among the options for payment information you can put on file in your account are:

• Credit Card: Using your credit card, you can purchase L$ on the LindeX using multiple currencies, including EUR, GBP, JPY, and AUD.

• PayPal: PayPal can be connected directly to a bank account in more than 193 countries and regions.

• Skrill: Skrill supports a wide variety of payment methods. To start using Skrill for Second Life, just login at SecondLife.com, click “Billing Information” under “Account,” and then select “Add a Skrill Account.”

If you have been using ZoHa Islands to purchase Lindens, stay tuned to this blog for more information as this program is phased out.

I remain respectfully yours,
~ Suzanne Piers, ZI Blogger and Social Media

SL’s 12th Birthday Celebration — June 21-28, 2015

SL12B
The community celebration of Second Life’s 12th birthday (colloquially known as “SL12B” is quickly approaching!

I’ve applied for a press pass to get a preview of the sim on June 20th. ZoHa Island’s intrepid blogger (yours truly) will post about my visit later that day. Meanwhile, here’s a video preview from the SL12B website:

You can find their website by clicking here: SL12B Celebration.

This is a fun event and I hope you will consider attending sometime during that week!

I remain respectfully yours,
~ Suzanne Piers

Second Life Pic of the Day

This beautiful pic was taken by K.Papp. We have some beautiful sim designers in Second Life, as well as outstanding photographers. Enjoy!

Pic of the day KPapp

Click here: Second Life Pic of the Day

I remain respectfully yours,
~ Suzanne Piers, ZI Blogger/Social Media