Second Life in 2020: Year in Review


 
 

2020-YIR-Image.png

2020 has been an eventful year that none of us will soon forget. The global pandemic has impacted all of us deeply and it has also caused many people and organizations to develop a new appreciation for how virtual worlds can bring people together for comfort, connections, entertainment, joy, inspiration, and even income. 

As the pandemic grew rapidly, so too did Second Life. At the initial onset of the lockdowns, Second Life saw about a 60% increase in new user registrations compared to the same time in the previous year and there has since been sustained growth in both concurrency and economic activity. 

We remain as committed as ever to making Second Life the best it can be – and 2020 saw several significant improvements and feature additions that we are particularly proud of.

MIGRATION TO THE CLOUD

It has been a monumental task to move Second Life to the cloud, but we are thrilled to report that this important milestone has been reached as the year ends. All of the interconnected services and databases that collectively provide you with Second Life have been migrated to Amazon’s cloud servers (it’s possible that a couple of relatively minor features will require a bit more work, but if so, we’re doing our best to have them operational by the New Year). 

The “uplift” to the cloud has already paid dividends in better simulator performance and much improved our ability to diagnose problems and scale our systems. We have only just begun to exploit other advantages of our new platform: the move sets the stage for further substantial improvements.

We truly appreciate your patience during the last few weeks as we worked furiously to finish the last portion of this migration.

ENVIRONMENT ENHANCEMENT PROJECT (EEP)

More advanced and dynamic environments debuted in 2020 with the release of the Environment Enhancement Project (EEP). The new features allow Residents to create, customize, and share environment objects that enable dynamically-changing environments that can be controlled at the parcel level including up to four different, independently controlled sky layers. It further advances the shared experience aspect of our world, and has been an amazing creative outlet already!

LAST NAMES & NAME CHANGES

After being gone for almost a decade, “last names” in Second Life were made available once again in 2020. This means that Residents can now opt to change their name and share the same last name to communicate family or community ties and/or friendships with others in Second Life. We’re pleased as pie with how well-received this has been: a lot of work had to happen on the back end to make name changes possible, so it’s rewarding to know that over twelve thousand Residents have chosen to take advantage of it!

MORE LINDEN HOMES

Our popular Linden Home offerings continued to roll out in 2020. As the year began, we had just launched an all-new Victorian theme and then subsequently introduced additional stilt and log home options. Expect even more in 2021 as our Moles are actively at work on multiple new offerings including Chalet Homes (which were previewed at the Christmas Expo earlier this month).

LIVE VIDEO STREAMING SUPPORT

In the past year, the company has made some incremental improvements to the Viewer to support streaming into SL via Chrome Embedded Framework (CEF) so that it is easy to bring “live” video streaming content into Second Life (such as live YouTube streams). We’ve already seen several high-profile events use live video for world premiere screenings and movie events.

OTHER IMPROVEMENTS & FEATURE UPDATES

We also continued to improve Second Life with additional performance enhancements and features, including significant improvements to region crossings, Marketplace, Events, transaction emails, and the ongoing development of the Second Life Viewer. 

Our Marketing team has also been working hard to maintain the momentum with increased media coverage, improved advertising campaigns and more active social media engagement. You can see their own year-end report in a separate blog post.

2021…HERE’S TO HEALTH & HAPPINESS!

As we (thankfully) bid adieu to 2020, we wish everyone a safe and happy holiday and a safe and joyous new year. More than ever, it is important that we remember to treat each other with respect and kindness in both the physical and virtual worlds. 

Happy New Year

From all of us at Zoha Islands – Fruit Islands -Eden

VR Study

Virtual Reality Seems to Help Prime People to Have Lucid Dreams

VR Lucid dreaming experiment

Fascinating study from researchers with the Donders Sleep & Memory Lab  in the the Netherlands suggests that VR helps prime the user to have more lucid dreams — you know, the sensation of being conscious while in a dream, and even having some control over what happens in the dream itself. VR inherently cues a user to keep questioning whether the things they are experiencing while wearing a HUD and motion capture rig are real or not. And that constant Cartesian awareness, the researchers theorized, might bleed over into the VR user’s dreams.

To test this, they put volunteers into a VR rig and had them play a number of dream-like VR games. Then, they put the users in a realistic “normal” cafeteria setting in VR (pictured above)… but then made that simulation become increasingly strange and dreamlike:

Every early session (first two weeks) included the custom-made ‘Spinoza Café’ scenario which involved performing the role of a waiter or waitress—delivering food to customers in the university canteen—which became progressively bizarre (clocks running backwards; customers suddenly staring at the participant or changing into mannequins; gravity failing) under control of the researcher. To increase the dream-like character, changes occurred outside of the field of the participants, i.e. they did not directly witness any changes, but only the result of the change when moving their gaze/attention to a different field of view. This produced an aesthetic which closely resembles dreaming, since alterations to working memory (among other cognitive changes) render otherwise intrusive, non-sequitur inconsistencies frequent and unremarkable from within the dreaming state. 

Overall results were pretty promising:

VR training led to statistically significant increases in dream lucidity compared to the passive control group… It therefore stands to reason that the tentative gains seen in the VR group could be explained through a combination of several overlapping factors: dream-like VR scenarios provided a training ground for meta cognitive reflections; bizarre and novel VR content was subsequently incorporated into participants’ dream imagery; and this reminded them of the study goal when noticed. It is further worth considering whether the VR experience itself could have exerted some dissociative effects, which prospectively provided a fertile and convincing (dream-like) psychological state from which to question one’s reality, as part of the required lucid dreaming training.

In other words, the very fact of the experiment might have been the thing that helped prime the lucid dreaming. There are many more qualifications to the study’s results which you can read here, and they should be replicated by other researchers before jumping to any conclusions.

That said, this could be another positive effect created by VR: Not only giving us more imaginative options during our waking life, but while sleeping, and we feel like passive observers in the random experiences created by our subconscious, help give us more agency.

Have a great week from all of us at Zoha Islands and Fruit Islands/Eden

 

Seaclaid

This week we have found ourselves at Seaclaid, a roleplaying region. This ferry station in an idyllic coastal town welcomes everyone with an undercurrent of romantic mystery.
 

 

The region’s owner, Katie Luna, explains that “Seaclaid was born in sorrow, but soon became an instrument of healing. Lost friends return, new friends are made. The place now has an almost magical feel to it. I step back in wonder and gratitude. That my simple little sim has garnered so much interest is amazing to me.” Although the region of Seaclaid is about 5 years old, the role play group active is now much older and as you can imagine, the landscape has evolved and grown more detailed over time.

In the video, Katie also states that “Since Seaclaid is a damaged part of the ferry, doorways open up at random times. And people from different time periods fall in, which allows for the oddities that you see walking around.” There is also so much to do and see here between the stone pathways, castle, Irish pub, and gallery. The gallery is filled with many styles of art, and don’t be surprised if you see a baby dragon floating by the fountain outside.

Sorrel Fang, a dressmaker, remarks that “Seaclaid is a breath of solitude, joyful fun when meeting others and sharing adventures, and a true masterpiece for the eyes and heart. Just when you think you know something, you discover a new mystery.” The wildflowers and sparkling water will take your breath away, and the many interesting shops are a pleasant way to lose track of time. 

As Katie mentions in the video, Tam’yn comes from a different planet and accidentally got trapped. However, it seems like destiny given Tam’yn’s glowing testament to Seaclaid’s inclusivity: “As a dedicated Furr, I’d about given up on roleplay since most RP’s are medieval, political, and humans only.  Seaclaid is not any of that.  Who you are is who you are since you “dropped in” from somewhere and some when else.”

Some other prominent Residents include Cressy, a Fae fox, and Zsophia, a healer. Onceagain happened upon Seaclaid by chance through the Destination Guide and ended up opening a small photography studio. Onceagain says “I don’t know how this adventure will end but I hope to leave lethargy behind and make new friendships because the beginning was sparkling.”

If you’re feeling inspired or would just like a nice place to relax, Seaclaid has several rentals open. It is a popular choice among bloggers and photographers, and there is no dress code. Visit Seaclaid today to enjoy a mystical windswept moment.

Video Production Credits:
Draxtor Despres

Have a Great Week from all of us at Zoha Islands Fruit Islands/Eden

5f9ca04aa9a46366515273.jpg

Seaclaid

When the night grows dark and the sea is calm and the fog rolls over the land, the wise folk bar their doors and watch for the shadow on the land. Dragons, Fae, Vampire, all fantasy creatures welcome. Yeah, you pesky humans too!

Visit in Second Life

Nord Storm Steampunk

Nord Storm is a vast steampunk role playing experience featuring an abandoned laboratory, a sacred cathedral, retro gadgets, and more in a wintery mountain town.
 

For those unfamiliar, steampunk is a retro futuristic sub genre of science fiction, and it has a sizable devotion in Second Life with many steampunk regions to explore. Nord Storm is a huge region with architecture and technology bearing the distinct aesthetic of what would be considered futuristic through a 19th-century lens. 

Upon arrival, you are greeted with the message: “Here you can fight monsters, solve puzzles, upgrade avatar skills, craft, cook your own food, earn experience coins, play team games, fish, compete with other residents in skills, and much more… The game is available to all users.” Sounds like enough activity to fill up what’s left of 2020!

You first enter Nord Storm at an open air train station. In order to participate in the game component of the experience, you can receive a HUD from a machine nearby. The HUD has a built-in collision-based combat system. To hunt ghosts, you don’t have to wear a combat system, but if you want your avatar to be able to deal damage to them, the combat system will allow you to do so.

You are free to explore on foot, but who wouldn’t want to use the time machine? All you have to do is launch the portal by reclining in the car seat. Click on the monitor to select one of the many locations in this world.

Be sure to keep an eye out for places marked with gold coins. When you sit at the designated earning spot, coins will be credited once a minute and can be used to purchase different items that enhance gameplay in the shop. You can also redeem prizes in the factory once you accrue enough experience points.

More details, pictures, and maps can be found at the official Nord Storm website.

For those more interested in admiring the architecture and environment than the gaming aspect, there is no pressure to conform to any specific gameplay rules. Everybody is welcome to visit the church, peruse the library, enjoy a quiet moment in the garden, or take a ride in the steampunk train.

If you’d like to adorn your avatar in steampunk attire, the marketplace has outfits and accessories for all levels of commitment. This region takes winter wonderland to the next level with the highly detailed levels of interactivity, gorgeous terrain, and hidden treats. Let Nord Storm whisk you away today.

Have a Great Week from all of us at Zoha Islands Fruit Islands/Eden

Thanksgiving Bakefail

Thanksgiving Bakefail

Update – We have received several reports that some avatars are still appearing as a cloud. If you have logged out and logged back in after this fix was applied and still appear as a cloud, please take the following steps:

– Open your Lost and Found folder and delete any extra Current Look or Current Outfit folders you see there.
– Open your Trash folder and permanently delete the Current Look or Current Outfit folders you just moved there.
– Run a character test via Develop > Avatar > Character Tests > Test Male or Test Female. Alternatively you may choose an outfit in your My Outfits folder, right click it, and select Replace Current Outfit.

If you continue to appear as a cloud after taking these steps, or have any other issues with your avatar’s appearance, please contact support for further assistance!
Dec 11, 09:01 PST

Monitoring – We have deployed a tool which Support can use to clear this problem from your account.
If you have already reported to Support that your avatar is a cloud, we have set up the fix
for your account. The next time you log in (log out if you’re logged in now) the fix will be applied.
You may need to select a new Outfit or otherwise change your avatar to fully rez the first time
after the fix.
If you have not filed a ticket with Support yet, you may do so – we are running a scan of active
accounts and will apply the fix to any we find that need it.
Dec 10, 14:41 PST

The 10th Annual SL Christmas Expo Is Open

The 10th Annual SL Christmas Expo Is Open

 


The 10th annual Second Life Christmas Expo opened to the public on Friday 4th December and will remain open until Sunday 13th December 2020. Linden Lab revealed the next edition of Linden Homes featuring Chalets. Visit the preview region here.

Theme 7 – Chalet Linden Homes
Christmas Expo Region

Linden Lab have posted details about the 10th annual Second Life Christmas Expo on the official Second Life blog this weekend which is worth checking out. The 10th annual SL Christmas Expo features over 225 merchants and nearly 100 live performers.

Christmas Stockings Region

You can expect Christmas holiday activities to take place from raffles, auctions, Christmas tree lots, the annual snowman contest along with much more. See the special events page here.

Christmas Mornings Region

The 10th annual SL Christmas Expo is in support of The American Cancer Society and Relay For Life of Second Life. This year there are 14 regions (+1 American Cancer Society region) to explore offering entertainment, shopping opportunities and Christmas related activities.

SL Christmas Expo Regions 2020

There is something for everyone at the expo this year. Visit the 2020 SL Christmas Expo today and have a great Christmas. Spread the word! 🙂

 

Residents can:

* Vote (by donation to a special ACS Christmas Expo Kiosk) for your favorite decorated Linden Home at the 3rd Annual Lights of Hope Home Decorating Contest.

* Bid for an exclusive Linden Home Package, including a 6 Month Premium Membership; a Private Bellisseria lot with their choice of a Linden Home.

* Bid to Create a New Linden Last Name to be added to the list of choices for new members.

* Bid to Name a Future Bellisseria Region (3 Available).

* Purchase a Limited Edition Linden Christmas Ornament, specially designed for the 2020 Expo and only available at the Expo.

* Pose with Santa Patch and his elves! A very special opportunity to pose for a picture with our VP of Product Operations, Patch Linden, and his team – on Wednesday, December 9th from 1pm to 3pm PT, in the main SL Christmas Expo region

Stay updated on the latest news and events visit the SL Christmas Expo 2020 website.

Happy Holidays From All Of Us At Zoha Islands Fruit Islands/Eden