Never Share Your Account ID or Buy L$ from Other Residents Second Life is a vibrant virtual world built on trust and creativity. However, as in any online environment, bad actors occasionally try to take advantage of that trust. We have recently gone through a reorganization, creating our Trust & Safety team which is … Continue reading
Membership Mania Week 2
Daily Linden Rewards & Even More Perks! February’s Membership Mania continues with even more surprises and rewards for our valued Plus, Premium, and Premium Plus members! If you thought last week’s announcements were exciting, just wait until you see what’s in store this week. From free daily Linden Dollars to expanded benefits across the … Continue reading
Major Ad Campaign for Second Life in Years
As Linden Lab Launches Its 1st Major Ad Campaign for Second Life in Years, Read My Interview With Philip Rosedale & Brad Oberwager on Marketing & Designing a Whole New User SL Experience Linden Lab just started publishing new ads on YouTube for Second Life, one of which you watch here. (“It represents one variation … Continue reading
Explore The ExtraFPS Viewer
Explore the ExtraFPS Viewer with Philip Linden! Watch Second Life founder Philip Linden as he explores and discusses the latest features of the ExtraFPS Viewer! This is the first in a series of recurring video updates that expand upon our Viewer Release Notes. Stay tuned for even more insights from Philip in the future … Continue reading
Enhancing the Financial Experience in Second Life
By Linden Lab We are introducing improvements to the financial and billing systems in Second Life in partnership with Tilia, our trusted billing provider. These upgrades aim to streamline and modernize transaction processes, ensuring a more secure and reliable platform for our community. While you may notice some visual updates when interacting with payments … Continue reading
Browser-Based Access to Second Life
Limited Testing Begins Today Entry posted by Linden Lab in News Starting today, Second Life residents can help us test access to Second Life directly through the browser, with no download or GPU required. Initial testing will use the standard viewer UI, but in the next phase of work we will dramatically … Continue reading