SL Christmas Expo 2022 Is Fast Approaching

SL Christmas Expo 2022 Is Fast Approaching

The 12th annual Second Life Christmas Expo for 2022 will open to the public next week on Friday 2nd December through until Sunday 11th December 2022. The SL Christmas Expo 2022 theme is The Magic of Holiday Stories.

The SL Christmas Expo regions have arrived on the grid and now work is underway to get them ready for the big grand opening next week. The SL Christmas Expo is spread across 12 regions (Chapters – different holiday story) featuring more than 150 shops and more.

There will be live entertainment, live performances, special hunts, decoration competitions, photos with Santa and much more. The return of Linden Lights of Hope region showcasing Linden Homes from Linden Lab. There could new details announced about the next Linden Home theme during the expo.

SL Christmas Expo 2022 Regions

Please spread the word about next week’s SL Christmas Expo 2022.

Have a great week from all of us at Zoha Islands/Fruit Islands

The Leviathan Bay

Dive into a world of new possibilities at Leviathan Bay in Second Life, where a city once thriving, was hit with a mysterious disaster and is now flooded and taken over by sea life!

Ziekling Bunnyhug started this community over 8 years ago and tells us more about it in her own words: 

“Our community can be as hard to define as Second Life itself. It’s not exactly a place to role-play, but it has a story. It’s not exactly a dance club, but we do have musical events with DJs and live musicians too. 

I’ve been taking inspiration from RL cities that I’ve been to, places I would like to see, places I’ve explored in other games, and mashed it all together. 

We also have a lovely little art gallery in the center of the city, run by one of our own long-term staff members, Apple, showcasing her real-life artwork. 

Meanwhile, our original builder HG will be hosting her own Groovi Movie which is a drive-in theater up the road, with its own sunflower beach and community area. 

Under the water, we have the sunken city and if you explore the subways it will lead you to Leviathan’s Lair, sometimes even featuring Cerberus (who owns the region) himself!” 

When asked what Second Life means to her, Ziekling tells us: 

“Second Life is my creative outlet, it’s a mirror I look into that reflects my dreams and desires, but the most important thing it has been for me is a home. I’ve moved a lot IRL, to different cities, states, and even another country. It is hard to make friends just to say goodbye to them shortly after. In SL I am able to keep meaningful relationships close no matter where I end up physically. 

Creativity was always a part of my life. I was into drawing, painting, the typical art forms you learn in school, lots of doodling, and lots of daydreaming. I always had a world inside my head and in SL it’s not only a way for me to enter it, but I can bring other people to that world too.” 

Meet the other members of Leviathan Bay that make this community thrive: 


Video Production by Draxtor Despres


The Leviathan Bay

The Bay returns in its new form. Jump into the future where a city, once thriving, was hit with a mysterious disaster, flooding the lower half and taken over by the mermaids and sea life nearby. Only a small portion of the city remains, where the people rebuilt. There is an entire area full of life with a thriving art district and many restaurants on the main road, as well as a theatre for special events and many venues for entertainment. Perfect for hanging out, exploring, photography, or on a date with someone special. Casual RP is welcome but not required.

Visit in Second Life
Have A Great Week From All Of Us At Zoha Islands/Fruit Islands

Monday Memory

When IBM’s Metaverse Campus Was Flooded With a Labor Union Protesters Including a Large Angry Banana

IBM metaverse campus protest 2007

I recently chatted with Samantha Cole of Vice for her article “The Corporate Metaverse Can’t Compete” and am kicking myself for forgetting to mention the wackiest example of emergent social behavior in a corporate-sponsored metaverse experience — that time IBM’s official campus in Second Life was flooded with labor protesters from IBM’s Italian branch, including a sign-waving banana:

Most of the activity seemed to be concentrated on the IBM Italia region on the corporate campus– unsurprising, since the protest is over a paycut impacting Italian  workers of the company.  In any case, they continued streaming in, and the leaders kept count of unique visitors.  At the end, the Uni Global Second Life spokesman told me they’d counted 1850 in all. 

What IBM management thinks of all this is still unclear; I talked to several staffers on campus during the strike, and they declined comment. A senior IBM staffer watched the protest from a distance, but when I asked to take a screenshot, he promptly vanished into the metaverse aether.

IBM’s Second Life presence wasn’t just a marketing/PR stunt; thousands of employees used it for remote meetings every week; IBM staff were also behind a ultimate unsuccessful attempt to make Second Life interoperable with OpenSim. Instead of engaging with the avatar protesters, which would probably we the wiser path, I later found out from an IBM staffer that they were under strict orders not to engage with them at all.

In any case, the takeaway for companies now: If you do plan to have a metaverse platform presence, prepare for this and even more chaotic user-driven events to happen there.

More from the Sam Cole article:

For many companies, the thought of letting people run roughshod over their hard virtual work would be untenable. Unpredictable humans will do unpredictable, and potentially unsavory, things to your nice sterile VR world or shiny new brand activation. In 2006, after it opened a news bureau in Second Life, CNET learned this the hard way when a protestor pummeled a live interview with custom-made flying penises

But the risk of flying penises has to outweigh the payoff of a truly interactive space. Customization and control over one’s own experience—in a social way, beyond the same 10 pre-programmed hair, nose, or outfits to choose from—is central to immersion…

The few instances of successful campaigns worked with users in already-existing spaces, instead of trying to force people into boring new virtual malls. And they know their audiences. In spaces like Walmart Land in Roblox (not to be confused with VRChat Kmart, the unsanctioned project where people LARP as Kmart employees), there’s not a lot of aggressive Walmart branding or stuff to buy. There’s just Roblox games that kids would enjoy, and live musical events with Gen Z artists. In L’Oreal’s brand activation in Second Life, the company placed replicas of its cosmetic products within an already popular user-generated world called Greenies [above]. 

“If I was going to leave you with any conclusions, it would be, don’t take Meta’s framing for what it is,” Au said. “Corporate engagement is simple. You just have to respect the community and the platform, and understand the medium. It’s a totally different thing than traditional social media. It won’t be the dominant thing, it will be a large part of it.” What worked on Instagram probably won’t work in an interactive, live world.

Read the rest here.

Have a Great week from all of us at Zoha Islands/Fruit Islands

Games Made in Second Life – The Crone


This Halloween, explore The Crone in Second Life, a puzzle-solving game with multiple jump scares to get you into the spooky spirit!

“I have done it again,” says Second Life veteran and self-described polymath of creation, Loki Eliot, with utmost confidence. 

And that self-confidence is warranted indeed: just in time for Halloween weekend, Loki has opened “The Crone”, an utterly scary and truly immersive puzzle game, on his home island of Escapades.

For a nominal fee of L$100, the player becomes an investigative reporter, searching an abandoned cabin for clues to find missing townspeople … and the horror begins to seep in quickly: a dark and vast labyrinth of underground mines has to be explored, with only a torch as aid … or weapon against a ghastly occupant perhaps? 

Beware of the crone wandering the cave system, guarding what can only be described as the most horrible secret Second Life Residents might be able to imagine … but if you or your fellow explorers should find it: do not spill the beans before the big day of October 31st … or the crone might be none too pleased!

Will Loki Eliot stop working his imaginative magic in Second Life anytime soon? A legitimate question, as he is often seen wandering other worlds, not unlike the protagonist of his current game. Fear not, he says, because SL is very special to him indeed: “People are still finding new ways to do things because there are so many options in SL and I’ve been here for over 15 years and I still don’t know all the options. You can still do really cool stuff!”

Teleport over today and try your luck against the crone.

Video Production by Draxtor Despres


The Crone – A Short Horror Game

Local kids tell of an old lady who lures children to her cottage never to be seen again. Dare you venture into the dark woods to investigate whether there is truth to the tales? WARNING: This a creepy game with simple puzzle solving and occasional jump scares. A Game Pass costs L$100 to play, which is a single payment and you can play again and again. The game length is approximately 20 minutes. This is a part of Loki Escapades Experiences.

Have A Safe And Happy Halloween From All Of Us At Zoha Islands/Fruit Island

Premium Plus subscribers now get extra benefits in the SpeedLight viewer!

Premium Plus subscribers now get extra benefits in the SpeedLight viewer!

Linden Lab


Second Life Premium Plus members already get many benefits that help them get the most out of Second Life…and now we’re partnering with SpeedLight to add even more value!

The Speedlight mobile app is already popular with many of our community members since it enables Residents to stay connected with Second Life while on the go, and now Premium Plus subscribers get access to additional Speedlight benefits: no online time limitations along with prioritised online support. Now you can enjoy Second Life on your mobile devices (or in a web browser) with the freedom to stay connected as long as you like! To get these benefits, all you need to do is access Second Life using SpeedLight with your Premium Plus account.

As a reminder, Premium Plus membership also gives you the following benefits:
– L$3,000 signup bonus
– L$650 weekly stipend
– up to 2,048 zero-fee mainland, 140 groups
– free assets upload
– concierge phone support
– other benefits (check for the full list)

Additionally, Premium Plus members who use SpeedLight now get these benefits:
– unlimited online time at SpeedLight
– advanced 3D World view
– prioritised support (tickets and live chat)

Login to SecondLife with your Premium Plus account at SpeedLight, check for the “Premium Plus” badge and enjoy your Second Life! Not a Premium Plus member yet? Now is the perfect time to upgrade so you can take advantage of this all-new benefit!


*Please note that avatars in images are not from Speedlight and Speedlight is a third-party viewer listed in our third-party directory.

Have A Great Week From All Of Us At Zoha Islands/Fruit Islands


Decoding the secrets of the metaverse

Click to watch!

Decoding the secrets of the metaverse

You’ve probably heard of it, but what does the metaverse mean for us? CNN’s Anna Stewart takes a deep dive into this immersive virtual universe.

Source: CNN